Multi-Player – Feb. 8, 2017
Posted on June 17, 2017 in Game Jam
The goal of Multi-Player was to do as the name suggests, create a multiplayer game. We decided on a simple capture the flag game. Some of use were building the game client using Phaser while others were working on the multiplayer server using Node and Eureca.io. We also played with tilemaps for the first time and used a really cool free 2D map editor called Tiled to build our maps. We also played with Sprite Animation and had our little alien friend looking like he was walking around the map.
0 thoughts on “Multi-Player – Feb. 8, 2017”