Word Breaker – Nov. 13, 2017
Posted on January 17, 2018 in Game Jam
This was our second time working on Word Breaker and our first experience working on a project that we had worked on in a past game jam.
Here was our retrospective from that day:
What we can do better:
- Phaser Tutorial or overview of our framework at each event.
- Highlight participant preparation prior to an event better.
- Encourage all day attendance of the event as much as reasonably possible. Some attendees only could be there part of the day.
What went well:
- New location was really nice. Thank you Utah Open Source!
- Plenty of snacks (arguably too many)
- It was fun to work on an existing project. However, understanding existing code is a lot harder than writing new code.
Past Events:
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