SpellerSplash – May 31, 2018
Posted on June 12, 2019 in Game Jam
This concept for this game is to be a child’s spelling game. It was interesting as we were working to incorporate a third party api for playing the audio reading of the word the player had to spell correctly to score.
Here was our retrospective from that day:
Challenges:
- Didn’t get mobile working
- Big learning curve on phaser 3 from phaser 2
- Huge issues with the _events mess
- Game was migrated from phaser 2 and there problems with phaser 2 vs phaser 3 leftover cruft
- Had troubles with the listeners accepting multi-key press events
What went well:
- More people showed up on time than usual
- The make files got updated to be more current
- New template was great
Pizza made it on time!!!
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